The texture integer is unused during real gameplay. If you prefer to use angles, use: vec(sin(angle),0,cos(angle)) Position vector specifies the point between the two feet on the floor. ![]() Man( position_vector, looking_vector, texture_integer ) Īdds one guy. Vec: defines a 3D vector in the following form vec(x,y,z) negative y is the direction of gravity.Īddbox( size_vector, position_vector, texture, 0=moving / 1=static ) Īdds one box. Make sure, you have added 4 men in the arena. When the file game will automatically reload it. Pres Alt+Enter to go windowed mode, and open the. ![]() ![]() In the game click Select Arena, then Load Mod, and load the file To edit maps, copy the following code into a file named example.smo.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |